; QERadiant ini file
; contains preferences for new pref dialog
; contains keyboard command bindings
; all original QE4 stuff is still kept in the registry
;

; load last map
; 0 - off
; 1 - on
LoadLast=0
LastProject=<utilsdir>\settings.prj
LastMap=


; command mapping for QERadiant
;
; syntax is as follows
; Command name=keystroke
;
; use +alt, shift or ctrl to modify the keys (you can combine them)
; i.e.
; EntityColor=k+ctrl
;
; the special keys are as follows
;
; UP=Cursor up
; DOWN=Cursor down
; LEFT=Cursor left
; RIGHT=Cursor right
; SPACE=space
; BACKSPACE=back space
; ESCAPE=escape
; END=end
; INSERT=insert
; DELETE=delete
; PAGEUP=page up
; PAGEDOWN=page down
; TAB=tab
; RETURN=return (enter)
; F1..F2=f1 .. f12
; COMMAN=,
; PERIOD=.
; PLUS=+
; MULTIPLY=* 
; SUBTRACT=-

[Commands]
EntityColor=K
CameraForward=UP
CameraBack=DOWN
CameraLeft=LEFT
CameraRight=RIGHT
CameraUp=D
CameraDown=C
CameraAngleUp=A
CameraAngleDown=Z
CameraStrafeRight=PERIOD
CameraStrafeLeft=COMMA
ToggleGrid=0
SetGrid1=1
SetGrid2=2
SetGrid4=3
SetGrid8=4
SetGrid16=5
SetGrid32=6
SetGrid64=7
SetGrid128=8
SetGrid256=9
DragEdges=E
DragVertices=V
ViewEntityInfo=N
ViewConsole=O
ViewTextures=T
SurfaceInspector=S
CloneSelection=SPACE
DeleteSelection=BACKSPACE
UnSelectSelection=ESCAPE
CenterView=END+ctrl
ZoomOut=INSERT
ZoomIn=DELETE
UpFloor=PAGEUP
DownFloor=PAGEDOWN
ToggleClipper=X
ToggleRealtime=R
EntityList=N
MapInfo=M
Preferences=P
ToggleCamera=C+shift+ctrl
ToggleConsole=O+shift+ctrl
ToggleView=V+shift+ctrl
ToggleZ=Z+shift+ctrl
ConnectSelection=K+ctrl
Brush3Sided=3+ctrl
Brush4Sided=4+ctrl
Brush5Sided=5+ctrl
Brush6Sided=6+ctrl
Brush7Sided=7+ctrl
Brush8Sided=8+ctrl
Brush9Sided=9+ctrl
ShowDetail=D+ctrl
MakeDetail=M+ctrl
NextLeakSpot=K+ctrl+shift
PrevLeakSpot=L+ctrl+shift
FileOpen=O+ctrl
FileSave=S+ctrl
Exit=X+ctrl
NextView=TAB
FilterSettings=F
CSGMerge=U+ctrl

[Prefs]
; 2 or 3
MouseButtons=3

; 0=new splitter style, 1 = old QE4 style, 2 = 4 way split
QE4StyleWindows=1

; 0=standard
;|---|-------|---|
;|   |       | C |
;| Z |   XY  |---|
;|   |       | T |
;|---------------|
;|console        |
;|---------------|
; 1 switches Z with C & T
; 2 switches XY with C & T
; NOT WORKING YET
WindowLayout=0

; quake2 directory AND exe and run options
Quake2Dir=d:\games\quake2\quake2.exe

; 0 - don't run
; 1 - copy map to baseq2\maps and run
; 2 - run with current project set as +set game=param
RunQuake2Run=0


; texture locking (this doesn't show in the prefs dialog)
; 0 - off
; 1 - on
TextureLock=1


; use 3Dfx for preview 
; NOT supported in this release
Use3Dfx=0

; use new face attribute grab
NewFaceGrab=1

; use internal (DLL) build tools
InternalBSP=1

; use new right click handling
NewRightClick=1

; use new vertex editing
NewVertex=1

; autosave
Autosave=1
Minutes=5
Snapshots=1

; use pak0.pak if available
; additional pak files will be supported soon
UsePAK=0

; remove tiny brushes
;CleanTinyBrushes=0
;CleanTinyBrusheSize=0.5


; misc hacks for various people/companies/things
ApplydismissesSurface=0
Gatewayescapehack=0	

; new stuff
LoadLastMap=1
NewTextureWindowStuff=1
PAKFile=
StatusPointSize=10
UseSetGame=0
CamXYUpdate=1
NewLightStyle=1
MoveSpeed=800
AngleSpeed=600
CubicClipping=1
CubicScale=11
ALTEdgeDrag=1
UseTextureBar=1
FaceColors=0
WhichGame=Quake2



; internal stuff don't mess with
[Internals]
RunBefore=1

[Colors]
COLOR_TEXTUREBACK=064 064 064
COLOR_GRIDBACK=000 000 000
COLOR_GRIDMINOR=042 042 042
COLOR_GRIDMAJOR=076 128 128
COLOR_CAMERABACK=064 064 064
COLOR_GRIDBLOCK=000 000 256
COLOR_GRIDTEXT=256 256 256
COLOR_SELBRUSHES=256 000 000
COLOR_CLIPPER=000 000 256
COLOR_BRUSHES=256 256 256
COLOR_VIEWNAME=179 179 000
